dcoshea

Results 6 comments of dcoshea

I think the border is normally shown at Y = 64 because that is sea level, so if you're drawing the border in a projection where the Y component is...

Subsequent commit 4551e27 says "This plugin is no longer being supported", so I guess this pull request won't be accepted, but from a quick look at the network graph I...

I'm seeing the same with `git-Spigot-e7dc2f5-ce66f69` and Multiverse-Core, -NetherPortals and -Portals 4.1.0. As noted above it is only an issue when the player's bed is missing or obstructed. I'm also...

I found a much simpler workaround - the `respawnWorld` property can be set for the end world, so if your overworld is called `WORLD`, use this command: mv modify set...

I ran across this while looking to see if this issue had already been reported: > PLICROW SIGN. It was the old Pesetas glyph I found https://github.com/pmattes/Wx3270-New/blob/master/wx3270/3270-Regular.ttf which seems to...

Isn't it the case that in the `(self._rock_ridge or self._joliet)` case, it uses the corresponding (might I say "default"?) value in `ISOReadFS._meta`, which is `True`?