dbz400

Results 5 issues of dbz400

Just for record. Looks like it is sceFont issue . ![screen00027](https://f.cloud.github.com/assets/3000282/1199536/68e64054-2512-11e3-9432-64ef1455f1d8.jpg) HLE\sceFont.cpp:877 sceFontGetCharGlyphImage_Clip(09f094dc, 65326, 09ffe710, 0, 0, 254, 30) HLE\sceFont.cpp:877 sceFontGetCharGlyphImage_Clip(09f094dc, 65332, 09ffe710, 0, 0, 254, 30) HLE\sceFont.cpp:877 sceFontGetCharGlyphImage_Clip(09f094dc, 65321,...

Vulkan
D3D9 (removed)
D3D11
OpenGL

[Marketplace](https://marketplace.xbox.com/en-US/Product/Dragon-Ball-Raging-Blast-2/66acd000-77fe-1000-9115-d8024e4d8836) Tested with xenia-project/xenia@1c37c14 (the last commit that boots up) Boots up okay, but stops after the intro and cannot reach the title screen.

state-playable
gpu-drawing-corrupt

Just for record . [removed nonsense non-screenshot pictures]

GE emulation

OpenGL works prefectly on both enhanced and basic mode but not vulkan . Any insight? Running switch emulator , yuzu with opengl . ![image](https://github.com/jamesstringerparsec/Easy-GPU-PV/assets/3000282/1099754c-1698-4e3c-84e0-0d224c78e591) ![image](https://github.com/jamesstringerparsec/Easy-GPU-PV/assets/3000282/ba220b75-af1f-4dc4-b42b-197be743eab1)

[Marketplace](https://marketplace.xbox.com/en-US/Product/Halo-Reach/66acd000-77fe-1000-9115-d8024d53085b) Tested on https://github.com/xenia-project/xenia/commit/fc7695f874f9df1636c06aa0984c7f67a2810a36 # Issues: Bootup okay but stop after intro and cannot reach title screen # Video: https://www.youtube.com/watch?v=-BwEVsGAZU0 # Labels: state-load

state-gameplay
gpu-drawing-corrupt
tech-engine-blam
gpu-readback
kernel-KeSetCurrentStackPointers
vsync-off-speedup
issue-cluttered
gpu-occlusion-query