Daniel Zalega

Results 15 comments of Daniel Zalega

Just reproduced the same thing, a workaround that fixed viewport for me: ```diff diff --git a/src/threepp/Canvas.cpp b/src/threepp/Canvas.cpp index a55f5f9..0885818 100644 --- a/src/threepp/Canvas.cpp +++ b/src/threepp/Canvas.cpp @@ -26,6 +26,7 @@ public: glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR,...

After removing LOTS of assets from the AGG file (to reclaim RAM) and some editing of your sources, I was actually able to run fheroes2enh on PSP emulator: ![image](https://user-images.githubusercontent.com/13459304/79698748-389b7a80-828b-11ea-9c82-32d85804fbd6.png) Though,...

Hello @jasaldivara. You are correct, compiling AudioBank requires relatively high amount of RAM and this happened to me when compiling directly on a Raspberry Pi. As a workaround, you can...

Also what came to my mind - try creating/increasing a swap file.

Weird, I would expect it to work given the swap. Please edit the `/scripts/build-linux.sh` and change `nproc` to 1, so to make sure it only does the job on one...

I spent some time today on this and made a working solution - I pushed it to `resource-compiler-outputs-asm` branch in case you wanted to test it. I re-worked resource-compiler to...

Hey @jkulawik, thanks for reporting your findings and kind words, You are correct with everything, just to respond to a few points: - _Circle to crouch (why isn't Dpad down...

@ldx119 What does `find /home/ldx/openMVS_build | grep -F -e .JPG -e .jpg` return?

Based on your logs, it looks like `DensifyPointCloud` looks for images under: `/home/ldx/openMVS_build/bin/undistorted_images/` while the relevant images are under: `/home/ldx/openMVS_build/bin/tutorial_out/undistorted_images` - note the `tutorial_out` difference. Check what happens if you...

Hey, will have a look this weekend, what device are you using? Could you share the code for the .apk if possible? Just the minimal example to reproduce this issue.