dawnmichal

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This behavior can also be observed in the official "Third person camera" intermediate tutorial. Tested on version 4.1.0.1734 (installed with Launcher). Although it seems like a small thing, I think...

[dDrive.zip](https://github.com/stride3d/stride/files/13207242/dDrive.zip) This is simple project using material archetypes. It cause same error as above, but only at specific HDD location. When it is coppied to another location it builds fine....

I just want to confirm that I also encountered this error.

I believe this is the intended behavior. Once a component with an entity is serialized together with a scene or a prefab, the values set in the editor remain unchanged....

Yes, as I mentioned in my initial post… deleting the obj folders, performing a Clean Solution in Visual Studio, or making any change to a single sprite in the sprite...