davidschaller

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I've tried setting those to Any CPU and Any OS on libsteam_api and steam_api64, but the build still crashes. I reread that [thread about this](https://github.com/rlabrecque/Steamworks.NET/issues/393) but don't see anything else...

Oh, we are indeed using the github link in package manager, and now I see that means we have 15.0.1. So we will try this again with the 20.0.0 unitypackage....