David Shure
David Shure
Any movement on this? @chris-ramon @sogko @lenaten
Seems like its related to this hubot issue. https://github.com/slackapi/hubot-slack/issues/328
After doing some more research, instead of using `response.message.room` you could use something like ``` function getRoomName(robot, res) { return robot.adapter.client.rtm.dataStore.getChannelGroupOrDMById(res.message.room).name; } ```
See https://github.com/spajus/hubot-pubsub/pull/16 for my suggested solution.
Yep, I am not using Godot 4.3 as its curently an RC. The strange behavior seems to be exaggerated on larger objects. I see what you mean about the z-near...
Thanks for your detailed response Zylann, much appreciated. If I can repro this in the default scene with gotdot 4.3, I will let you know how and give you a...
Btw, thank you for building this! Its really awesome work.
Do you know of any learning resources for being more intelligent about how to handle large scales (rather than using a big sphere like I did)?