darkjacky

Results 8 issues of darkjacky

I have a test video with which I am trying to see how good the VMAF target is so I can compare it in size and then decide if it...

I want to compare 1 file with different settings and so I created 9 different output. 0, 1, 2 ... 8.mp4 But when it is done with encoding there is...

bug

Would you mind adding support for Vulkan and OpenCL decoders? Cuda decode benchmark: ```frame=26608 fps=1092 q=-0.0 Lsize=N/A time=00:17:44.32 bitrate=N/A speed=43.7x video:12265kB audio:199549kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: unknown...

Fix edge case on server 54.37.245.127:27075 That server seems to send the S2C_CHALLENGE twice. It is probably caused by a Garry's Mod module. Feel free to propose a different fix.

While not crucial I found a function thats leaking the Lua stack. `void DatabaseAction::TriggerCallback(lua_State* state);` The `LUA->ReferencePush(tmysql::iRefDebugTraceBack);` does not get cleaned up with a `LUA->Pop();` PCall does not clean it...

The new version doesn't handle data that isn't a strings well. Put some data in a database using https://github.com/darkjacky/gm_binarytable for example and it will not come back as the same...

Due to me not being a legendary Git user I accidentally closed the old pull request. https://github.com/Facepunch/garrysmod/pull/2272 Entity.__index Player.__index Weapon.__index Cached the entity.GetTable result to make it about 50% quicker....

Enhancement