Dan Wilhelm
Dan Wilhelm
Welcome to Rust! Luckily, a Cargo workspace is already set up for you -- so you won't have to make your own. The general procedure is: 1. First, build and...
Nannou is built on top of WGPU. It seems that lavapipe (a CPU-based renderer) mostly works with WGPU but may still have issues. See https://github.com/gfx-rs/wgpu/issues/1551
It probably does make sense to constrain the SVG render to the commands within a single `Draw` instance -- without incorporating texture contents. There are many situations that would have...
I wonder if it should be canonical to use `nannou`'s `rand`. Perhaps `nannou` should instead encourage users to import `rand` (and other third-party crates) separately. This would allow `nannou` to...
Makes sense (and is I believe what was originally intended). I noticed a similar dilemma in this recent PR - apparently the crate `daggy` is included (perhaps for convenience) yet...
Sounds interesting, I don't see any issues about this yet in `winit` or here. - Could you try `cargo run --release --example simple_window`? Based on this report, when you close...
In wgpu 0.7 it attempts to immediately deallocate GPU textures & buffers upon drop, instead of adding them to a queue. This could possibly have something to do with that....
Your computer may have two or more graphics adapters. In this case, nannou can accidentally choose the wrong one. By default when selecting an adapter, it uses `PowerPreference::HighPerformance` to select...
Also note what @mitchmindtree wrote in a PR: "The `NoAvailableAdapter` normally occurs if no device can be found at all - this is more often due to missing the necessary...
@esimov It may be that you're missing a graphics driver, as @mitchmindtree mentioned in my second comment above. You might just have to install the Vulkan driver, since it appears...