Dan Jackson

Results 16 comments of Dan Jackson

Oh hey, I think I figured out the problem. This code in ffxivcraftmodel.js in the section concerning `crafterLevel < 120`: ``` if ((levelDifference < -5)) { levelCorrectionFactor = 0.0501 *...

I'm now CUL 36 with craftsmanship 168 and control 170. With the same recipe I am now seeing 30 progress per Careful Synthesis, with no food effects. [Screenshot](http://i.imgur.com/zVIvonO.jpg) - see...

Here's some data I collected this morning: CUL 36, craftsmanship 168 Level 40 Apple Juice, progress with Basic Synthesis is 33 Level 39 Raptor Stew, progress with Basic Synthesis is...

More data: GSM 25, craftsmanship 130 Level 30 Cut Stone, progress with Basic Synthesis is 25 GSM 26, craftsmanship 130 Level 26 Horn Necklace, progress with Basic Synthesis is 29...

@doxxx I'd also be interested in how that Excel spreadsheet works, I've not used Excel's solver before - I was actually planning on just doing the math by hand -...

@crossedxd to refine the formula to fix this specific issue more data is needed: Crafting class and level Recipe name and level Craftsmanship stat (don't forget this changes depending what...

@lokyst Thanks! Though looking at it I have to say it is considerably over my head.

Sounds like @Ermad and @crossedxd have crafter level 50+/60+ well in hand, so I will focus on crafter levels

I picked up Armorer and gathered some data this evening, but I'm not having any luck figuring out the constants for recipes below crafter level (where crafter level is <...

So as you suggested I collected some data with my 30+ crafters, but I'm still having trouble figuring out the new coefficients for recipes below the crafter level: crafterClass |...