Daniele Pantaleone

Results 8 comments of Daniele Pantaleone

I'll see what I can do when I find some free time

This is something which it's not engine dependent. Try to get a video of the problem but I guess there is nothing to fix here.

Is this somehow related to https://github.com/kivy/pyjnius/issues/196?

I guess this is something that @FrozenSand should answer. Since this engine source is GPL licensed, FS could make use of this engine and ship it together with the Urban...

To me this looks as a serverinfo string overflow issue. The gametype on the server is set correctly but when the serverinfo string is transmitted to the client it gets...

The map name is part of the serverinfo string, so if it's long it can overflow. I agree that adding extra info to the infostring (such as git revision, build...

I don't know why this issue got closed in the first place after the merge of the request (I specifically merged without closing related issues, so I guess Github messed...

Obviously it won’t affect compatibility with vanilla Q3A since it’s not vanilla Q3A but a custom fork. If you read again my reply I’m pointing out only that we are...