Results 2 issues of Daniel Savage

I'm curious if it'd be possible to opt-out of using the Expansion Pak's memory at runtime. When working on a homebrew title, a developer might wish to target (or simply...

### Issue description Compositor effects [were added in Godot 4.3](https://github.com/godotengine/godot/pull/80214), enabling developers to write custom shaders in postprocessing. A `Compositor` node can be set in an `Environment` or for a...