Daniel Grooms

Results 10 comments of Daniel Grooms

I noticed running `hostname -i` would return the loopback address sometimes, but I haven't seen `ifconfig eth0` fail to get a good IP address yet. Try adding the below `-Djava.rmi.server.hostname`...

This is exactly what I see in #79, which was caused by the issue in #78. I posted a possible workaround in #78.

The error message of this particular failure is not helpful. I don't know what entry file could possibly be referring to 😄

Thanks, I agree with your assessment. glTF spec discourages doubles in model vertices (I down-sampled to floats before which caused quality issues) but shouldn't have an issue storing a Vector3...

I can't help you on iOS but could you share your Android implementation? Nothing is happening when I integrate this plugin and test an APK on Android.

NativeLib gets a new window in Godot when installed and enabled, the panel selector is next to AssetLib on the top right or next to any other enabled plugins. Select...

I'm getting the same error. It only appears when running the beehave debugger, the game continues working without errors if I don't open the debug panel.

This was caused by an ActionLeaf extension script not returning any result; I added `return SUCCESS` which fixed the bug. There was no warning in the engine for lack of...

It's a user error. The error itself is somewhat hidden, there is no warning that the overridden function isn't returning a required value using default Godot settings, but that is...