d3nwah
d3nwah
Found in build: current Last working build number: probably none Description of issue: As in the title. In SDL code the issue is circumvented by using ` pDSoundBuffer->SetPan(-panConverted); ` Most...
but in the Demo menu you can!
Example SVP06C09 reproduction steps: 1. Start path 2, Notice fleeches "climbing" to the platform on the left 3. Bug - Once they climb it all the way through, they play...
OG Bug Reproduction steps: Command GlukkonSwitch to teleport you, but quickly after explode the Glukkon. Game will glitch. Seen at: https://cdn.discordapp.com/attachments/505078398087987201/612291059245907988/Desktop_2019.08.17_-_15.55.56.01.mp4
Reproduction steps: 1. Load save 2. Tell the GlukkonSwitch to Do it 3. Jump into the grinders before the cutscene plays. 4. Now the cutscene is never going to play....
Found in build: All Last working build number: Never Description of issue: The game crashes with ambiguous cmdline output if it doesn't find the game files. It should tell the...
**Description of issue:**  **Steps to repro:** 1. Get ready to jump into well 2. Instruct mudokons to walk into greeter's motion detector 3. Jump into the well 4. Crash...
**Description of issue:** https://clips.twitch.tv/BadSourCurlewStoneLightning
**Description of issue:** After quickloading, invisible Abe becomes visible on the first frame instead of starting from being rendered invisible **Steps to repro:** - Be invisible - Quicksave - Quickload...
Found in build: presumably f96c1b5fb613a2d96567bdc76b783fa38dcea3b4 Last working build number: N/A Description of issue: During stream of X86 standalone the farts recolored themselves to blue, I think because of the quicksave/quickload...