czechooo
czechooo
I have the same issue. When contents of the Sliding Layer is just a simple, plain button then I get the error about using already recycled bitmap. When I put...
I was thinking that maybe some images associated with the button would be a problem here but I used the simplest one and still the same: ``` ``` Can't you...
Sure no worries, just wondering if anybody else had this issue (saw few guys above). I will try to play around it more. Cheers!
Just gave it a little bit of testing and found out that following commit brought in changes which are causing problems on my machine: (Included drawing cache) https://github.com/6wunderkinder/android-sliding-layer-lib/commit/12cbc001e3416f7dfc26ba85b91c7a64782d3085 I tried...
I can confirm that after taking the newest version and changing SlidingLayer.setDrawingCacheEnabled(boolean) method to: ``` public void setDrawingCacheEnabled(boolean enabled) { super.setDrawingCacheEnabled(false); } ``` my simple project started working. Not the...
Getting original exception: ``` java.lang.RuntimeException: Canvas: trying to use a recycled bitmap android.graphics.Bitmap@40fcf068 ```
Emulator: 4in WVGA (Nexus S)