Connor Abbott

Results 4 comments of Connor Abbott

I've started to take this on. Building DXVK as a winelib required a bunch of hacks/fixes in both winegcc and DXVK. I think that to do it "properly" I'll have...

Would it be possible to still have the layer stuff but then call `D3D11CoreCreateDevice` and `D3D10CoreCreateDevice` on the host? If we need to implement the layer stuff in DXVK, then...

> Wouldn't it make more sense to just get MinGW working? > > You're going to **need** that going forward anyway so it makes more sense than bringing that maintenance...

> does this mean this is going to be running on non-x86 hardware? I don't think DXVK would even compile on that right now, and even when sorting that out...