cvrunmin
cvrunmin
`#include` can only be supported if the graphics card has this extension supported: GL_ARB_shading_language_include If we have to support this on any cards, we do need some tricks to simulate...
decided to refer https://github.com/KhronosGroup/glslang for 'collecting shader information' to help us build the parser
yet another man been upset about computer cannot print out CJK characters and found this issue. IMO, having another set of functions handling unicode text input/output would be more preferred,...
+1 for the interaction with Create's railway system. However given that the massive difference between the railway systems of both mods, it would be very difficult to allow MTR's train...
Quick response of point 1: > We need to decide on what unicode features to support. I think my feeling is we should support double-wide/full-width forms, but not RTL or...
> well that's quirky Even more quirky, if you shift-left click an item from the inventory slot mentioned, the item is moved to the crafting table AND a glass pane...
> I can't reproduce?? I can shift click just fine on all the slots. What mods do you have Confirmed that the issue disappear if I uninstall InventoryProfileNext-1.20.3-1.10.10 Here is...
update: turning off CONTAINER_SWIPE_MOVING_ITEMS config from InventoryProfileNext will fix the issue. We can narrow down the code to inspect into here https://github.com/blackd/Inventory-Profiles/blob/537c5bcc89b1764cc630abca6654e9be1769e27e/shared-sources/src/main/java/org/anti_ad/mc/ipnext/event/ClientEventHandler.kt#L73
Can confirm with iris1.7.0+1.20.1 and freecam. In my case if the camera goes into blocks chunks disappear and renders nothing