Melinda Green

Results 15 comments of Melinda Green

It functions at intended, so as to not force an extension the user may not want, but I'll accept it as a bug because of your point that it already...

Swing is supposedly double buffered by default. It sounds like you want to implement triple buffering.

Yep, that all sounds right. For me it's not a high priority since users are already in control of things needed to get decent frame rates from large puzzles they...

The 3-mode control seems like a possible option, though it has the problems that you described. Roice's solution only highlights when you hold down a modifier key. Shift-click highlights stickers...

Actually it's been implemented for some time as i for "identity" but it still needs to be made discoverable. It belongs in a "View" menu but at the moment we...

Other speedsolvers have complained about accidental scrambles. Pushing the history onto the scrambled puzzle's undo stack is a clever solution. The main extra data that would need to be managed...

It's a popular request so I've bumped the priority. The tricky thing to remember is that it must be possible to use with all puzzles and it's not clear how...

On 6/25/2016 8:30 PM, MarcelloNastri wrote: > But how did i do that then???? I mean. I've solved the crux( the face > cubies on the right places and oriented)...

That's more than annoying, it makes it impossible to solve those puzzles. Neither Roice or I have a Linux box but he says it works for him when he has...

Duplicating code is almost always a bad idea because it bloats the code and the multiple versions can get out of sync when a bug is fixed in one but...