Chris Tralie
Chris Tralie
First of all, this is amazing work! So thank you for posting this code publicly. I ran into a minor error when executing the code following your directions ~~~~~ bash...
Reporting a bug? Please make sure you've given the following information - thanks! **Operating system and version:** Ubuntu 16.04. v1.0.1.1 linux-x86_64 **Is this for single player or multiplayer?** Single player...
Point sampling seems to mess up on some examples with degenerate geometry, such as this mesh https://github.com/Ursinus-CS477-F2021/HW5a_3DShapeCluster/blob/main/shapes/guitar5.off 
http://graphics.utdallas.edu/sites/default/files/pbmh/pbmh.pdf
Related to #15, but I want to make sure it's numerically stable since squares are involved
Hello, Thank you for making this very cool work publicly accessible! I'm running into an issue where I get NaNs in training. I noticed you created a catch for that....