Chris Dalton
Chris Dalton
Also repros on Planet_clean.riv
I'll let @mikerreed do the formal review, but this looks reasonable to me. Thanks for adding me -- reading PRs is helping me get up to speed on the rest...
> whether there's a configuration flag or something that can enable variable-length arrays in MSBuild? If you install Visual Studio with Clang tools, you can use LLVM as your platform...
Can this PR be accepted? I have this same issue with undos
Hi @y-daniel-1113 , thank you for the crash logs. Based on what we see, I have high confidence that the root issue here has been fixed in version `5.12.0`. Are...
Thanks for checking @y-daniel-1113 ! Are you able to provide a .riv file that reproduces the crash? Does Firebase tell you device information that the crash came from? This is...
@y-daniel-1113 -- we have now finished deploying our device farm golden testing for iOS and I have verified that I am able to render `logo_splash.riv` on an iPhone 15 running...
Hi @clementroche ! I actually would have recommended rendering to a separate canvas with Rive, and then calling `texSubImage2D(..., HTMLCanvasElement)` in your other GL context (which appears to be what...
Cool example! What exactly is the memory issue? Is this Lottie example also calling `texSubImage2D` with an `HTMLCanvasElement`?
@rive-app/webgl is very large in size and uses a lot of memory. What if you try using @rive-app/canvas? You should still be able to call `texSubImage2D` with that canvas, though...