csciguy8
csciguy8
Changes to let the performance tests hit the HTTP 429 code (too many requests) a little less. 1) Change core test logic to not clear disk cache on every run....
NDEBUG was defined for debug cesium-native builds as of this PR, https://github.com/CesiumGS/cesium-unreal/pull/1365 but it seems that asserts are no longer firing. The intent of the PR was to solve any...
Memory leaks can result in poor performance or even crashing on resource constrained devices. How do we know our plugin isn't leaking memory? An easy to run test would be...
- Open Unreal Editor (5.3.2, Windows 10) - Play around with unreal samples level, `04_MAIN_CesiumSublevels.umap` - Open level, `12_CesiumGoogleMapsTiles.umap` - Ion dialog popped up to allow me to specify a...
1. Open the `cesium-unreal-samples` project 2. Open level `12_GoogleMapsTiles` 3. In the editor perspective window, you should see the Googleplex and surrounding area load 4. Move the camera 180 degrees...
As of PR #1307 , we now explicitly set `AspectRatioAxisConstraint` to `AspectRatio_MaintainXFOV` in our Engine.ini. As of Unreal Engine v5.3, the new default for this value is `AspectRatio_MaintainYFOV`. We should...
1) Update to this commit, [link](https://github.com/CesiumGS/cesium-unreal/commit/a319ea41dca7e70bed0cda97b188dd8bce1f8525) 2) Build the cesium-unreal plugin 3) Open cesium-unreal-samples, default map (01_Cesium_World) 4) Package it for Windows You'll see this failure  The fix is...
There are most likely speed advantages from using HTTP 2.0, or even 3.0 From CurlHttp.cpp.. ``` // HTTP2 is linked in for newer libcurl builds and the library will use...
Our current Windows plugin build times, specifically the `BuildCesiumForUnreal plugin` step, are ranging from 43 to 53 minutes. Can this be faster? Digging in, our `BuildCesiumForUnreal plugin` step actually builds...
Currently, each unreal plugin build executes a cesium-native build. Example: * (Windows51 job) Build cesium-native -> Build cesium-unreal-5.1 * (Windows52 job) Build cesium-native -> Build cesium-unreal-5.2 * (Windows53 job) Build...