Crowers
Crowers
Hi @asidique Did you find a solution for this? we have imported the sample gltf characters into blender and re-exported and the mesh is distorted. Spent hours looking for an...
Hey @lbracegirdle @mikaelwozniak @ranilian @hyandell Did you find a solution for this? we can't get the audio to play on iOS in Chrome or Safari. We see in the Chrome...
Is this now in the @next build? When is the next release due?
@NathanWalker @sspark3 From my understanding, looking at the @triniwiz commit NativeScript/NativeScript@6f821b0 the fix cannot be applied outside of the saveToFile function as the native object we need to release is...
Thanks Nathanael We have tried that and checked again yesterday but @next for @nativescript/core doesn't contain this merged fix. We are really puzzled. We are trying to fork @next and...
Thank you Nathan, that's helpful to know it's still being worked on. We have tried several iterations of the fix you suggested today, but we are either seeing no improvement...
Thanks @sspark3 - are you suggesting downgrade just the ios package to @nativescript/ios "JSC" / "6.5.4"? We tried that but it didn't work - app crashed on load. We've spent...
Many thanks @rigor789 for confirmation - I will retest and confirm the crash details but we are losing 10-100Mb of memory depending on the image size - approx 50Mb each...
That's good news @rigor789. Using CLI v7@latest, @nativescript/core@latest and @nativescript/[email protected] Deployment target 12.1 The build successfully generates the iOS project using ns run ios with an iPhone X device specified....
To fix "Use of undeclared identifier TNSRuntime" etc. We followed these instructions from @rigor789 1. ns clean 2. ns prepare ios 3. opened platforms/ios/ontrack.xcworkspace 4. ran from XCode to build...