Oleksii Dovgodko
Oleksii Dovgodko
Hi. I’ve implemented some parts of the Social API using Steamworks.NET and also a Unity IAP support for Steam in our last game. The code is not really something I...
@iamsed ok, I heard you sir! By the way, my IAP implementation uses a server side script (written on ASP.NET/C#) to verify payments and to call the game server to...
Yes, just too short on time till the end of the month, to do anything about it. ср, 17 окт. 2018 г. в 21:32, somethingSTRANGE : > @creatio-ua , are...
I've already started the work on preparing a version for publication on git. Hope to finish it during the NY holidays. вс, 23 дек. 2018 г. в 03:36, John C....
Hi :) I've finally did it. The documentation is not great yet, but the demo scene should give some important info for the beginning. https://github.com/mPowerGames/Steamworks-Platform Would be great to have...
Welcome sir! :) Will be waiting for your feedback. вс, 13 янв. 2019 г. в 02:48, somethingSTRANGE : > Thanks, @creatio-ua ! I'll take a look at > your project....
I'm unable to find the UE C++ API reference for Cesium. Would really love to have it.
> One issue still remains: If the Google play games app is outdated the callback is still not triggered and the native message to the user to update is not...
Here's a more up to date set of prebuilt wheels (for Windows). https://huggingface.co/lldacing/flash-attention-windows-wheel/tree/main
Hi, Seems like I'm having the same issue. While trying to link CPR statically, the following DLLs are missing at run time (and I'd like to have those libs linked...