crazyBaboon

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And yet, because it is written in C, it is still easier to understand than the utter mess going on in Minetest C++ source code.

Unfortunately this project seems to be dead.

Do you mean **OpenGL 3.30 is supported** by Craft?

@mpaoloni Wow! I did not know that! Thanks! How do I change the following: ``` git clone https://github.com/fogleman/Craft.git cmake . make ./craft ``` in order to compile the shadows branch?

Thanks @mpaoloni ! However, when I do make I get the following error: ``` [ 3%] Building C object glfw/src/CMakeFiles/glfw.dir/clipboard.c.o In file included from /home/p/Documents/Craft/glfw/src/x11_platform.h:52:0, from /home/p/Documents/Craft/glfw/src/internal.h:69, from /home/p/Documents/Craft/glfw/src/clipboard.c:27: /home/p/Documents/Craft/glfw/src/glx_platform.h:95:5:...

@mpaoloni Yep, it compiles fine on Xubuntu 18.04 using gcc 7.3.0. But when I try to run it: ``` glCompileShader failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions...

@mpaoloni Thank you so much! It works amazing on GNU+Linux now! Hopefuly @fogleman will merge your branch!

There is also Basemap in stackoverflow :) https://stackoverflow.com/questions/tagged/matplotlib-basemap

Fair enough. But you could drop the 'unlicensed license' to make it clearer?

This change also makes the demo more interactive