Coty Getzelman
Coty Getzelman
I'll look into it, but I only made it for 3d so no promises ________________________________ From: Nesh108 Sent: Monday, August 21, 2017 1:34:46 AM To: coty-crg/SeeThroughEffect Cc: Coty Getzelman; Mention...
This worked, thank you!!
same here, windows 10 edit: it's the update process failing. disabling your internet connection bypasses it
I had previously tried this. Basically tried every refresh and redraw function I could, to no avail.
> I can't speak much to the repro steps for this issue other than to say that our project exhibits some similarities (Reload Domain is disabled, and there are likely...
Opened a pull request for the corresponding change for SteamManager.cs here: [https://github.com/rlabrecque/Steamworks.NET-SteamManager/pull/7](https://github.com/rlabrecque/Steamworks.NET-SteamManager/pull/7)
Ah, yeah.. I can see how that's a bit of a pain. It's too bad the SteamManager script itself isn't also in a package manager repo, so you could just...
Option 2 makes sense to me! Gives people ample time to eventually go to the callback system. I don't want to cause any issues with this pull request, I know...
Yes, I know its very strange that this only seems to happen on Unity 6. I have no idea why.