Colin Wilcox

Results 5 comments of Colin Wilcox

Correcting the sequence of points and the iterator seems good. I'm not sure I agree with drawing a circle in between each segment though. At the very least it should...

I think from a systems point of view a generic solution for building buffs/debuffs for items would definitely be good. Then the effect of the sharpness buff would depend on...

I agree that it shouldn't be too complicated. With this sort of game less is often more. Also you might not want this to be something that is so good...

One of the loaders listed on the LDtk site is this C++ one that does exactly that. Very interesting. [https://github.com/AnomalousUnderdog/ldtkimport](https://github.com/AnomalousUnderdog/ldtkimport)

@max-critcrew I haven't tried it myself, in fact I've stopped using Unity, but I don't see why it couldn't be done. It only solves one part of the problem which...