Christian Oeing
Christian Oeing
Hi there, First: Thanks for the great plugin, it really makes my life easier π Today I encountered a bug where the order of the arguments that was passed to...
**Is your feature request related to a problem? Please describe.** As the translation keys are case-sensitive, it would be helpful to search for wrong cased keys that make the translations...
Hi there, We are currently preparing a binding to integrate the Bosch devices into openHAB. The documented API at https://apidocs.bosch-smarthome.com/local was very helpful for the implementation, thanks for that! :)...
## π Feature Proposal Warnings from the CLI command should report the whole translation path instead of only the last part (translation key) to make fixing the warning easier. ##...
The question ocurred: > it seems like there are several classes that inherit from MonoBehaviour that are meant to be attached to gameobjects (EntityConfigurationBehaviour, EntityBehaviour, EntityGameObjectMap, etc.) Itβs not clear...
There should be some tools to connect the game logic of the Slash framework with the Unity side. But the existing classes are already a bit outdated and weren't really...
Plus it should be possible to create a new blueprint file
It should open the Blueprint Editor with the current set blueprints xml
Right now there's a big if-else switch in EditorGUIUtils. We should use the PropertyDrawer functionality instead, so we only have to provide custom PropertyDrawers for types that don't have one...