Clément Gallet

Results 19 issues of Clément Gallet

**Is your feature request related to a problem? Please describe.** As 86Box is supported on Linux using SDL2, it is possible to make [TASes](https://en.wikipedia.org/wiki/Tool-assisted_speedrun) through the use of [libTAS](https://github.com/clementgallet/libTAS/). However,...

feature

Now that it was proven possible to port libTAS to MacOS with at least one game hooked correctly, here is all the stuff to implement for a full MacOS support:...

Alttab when holding fast-forward breaks the feature.

Continuing issue #365, here is the current status of standalone adobe flash player support: - [x] Support VDPAU for hardware rendering (0bce855a07881eb01758b682ab50f060c1ca9806) - [x] Support savestates in hardware rendering (no...

Most games don't close when pressing "Stop" button in libTAS, and need to be killed.

From Karwood: when I'm recording MAME TAS at 30FPS (instead of 60), the encoded video ends up running at 1/2 game speed, regardless of requested encode framerate (IE, the MKV...

From Andy: I've been experimenting with libTAS (1.4.0) and OpenMW (Morrowind) on WSL2 with vcxsrv following the instructions on the libTAS readme. However, I'm having a couple issues related to...

I can almost get Gamemaker8.1 games to be able to be TAS'd (like IWBTB in the first post) in libtas with wine on commit 3f385b3aa2fbd86c9ad93a7e2d6a1ffa6477a522 but it's caught on a...

Incremental savestates become less and less efficient over time, so it would help to be able to create new base savestates (would invalidate every savestate, but that's ok).

Add a configuration window for movie meta-data. In particular, it should include the possibility to add/remove mouse or controller support.