Christopher Simon

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I downloaded the sdk from leap. I also tried downloading the version that you were using at the time, though I get the same error message.

https://github.com/gpuweb/gpuweb/issues/847 Unfortunately, I don't think the WebGPU spec specifies loading SPIR-V directly. You'd have to use a transpiler like naga or tint to compile your shader code into wgsl. >...