chudders1231
chudders1231
The current code that i am using is on an entity with a 2D3D panel running from it: https://pastebin.com/qeJpzNgX
Now, there isn't an error at all but the combobox still opens up on my screen: http://i.prntscr.com/K6e-EmntQGCf-NkLBauyNQ.png
Not to mention there seems to be an issue with ExecuteInGameThread causing memory exception violation crashes when it isn't delayed / is called on the main menu. Its just another...
This issue seems to be particularly annoying to pin down and is making it even harder to mod this game x_x
yeah so i guess this is only important in a dev environment. for example in my init function i will cache a load of info, and say i want to...
i am also getting the same issue too, the vanilla tab menu shows with the fancy. I wonder if it is an incompatibility with another mod? have you come across...
i have both to be honest, i can try it without them if that helps?
It was SBA compact tab list for my issue.