chrispewebb
chrispewebb
Hello, Thanks for the reply. The fbx did not include LODs. LODs (the _lods file) were generated during import by the AutoLOD package. The _lods file was submitted to version...
A secondary negative thing that happens when using lods on more than 1 computer is that the _lods file is automatically modified by compute B, then when the modified file...
I have debugged a bit of what happens during the import in the second computer, and it seems like when the fbx and the _lods assets are imported at the...
Hello, I will happily send you a repro project. I am using Unity version 2021.2.3f1 with the latest version of the AutoLOD Package. The attached project is a fresh project...