chrismerron

Results 2 comments of chrismerron

I'm having the same issue on iOS. Hiding the back button using SetHasBackButton doesn't appear to resolve the issue either.

I removed the jitter by removing the first _offsetMatrix assignment: `GLKVector3 nowVector = [self vectorFromScreenLocation:[sender locationInView:sender.view] inAttitude:_offsetMatrix]; GLKQuaternion q = GLKQuaternionFromTwoVectors(touchVector, nowVector); // in progress for preventHeadTilt GLKMatrix4 mat =...