chengwei88888
chengwei88888
The current Windows implementation blocks the application from responding to window size changes. The application stays the same size while the rest of the window gets filled with black space...
Hello, how did you solve this problem
> > Hello, how did you solve this problem > > I have not solved it directly, but you can use [win32_gamepad](https://pub.dev/packages/win32_gamepad) for the time being. I use win32_ How...
> > Hello, how did you solve this problem > > I have not solved it directly, but you can use [win32_gamepad](https://pub.dev/packages/win32_gamepad) for the time being. for (var idx =...
> > Hello, how did you solve this problem > > I have not solved it directly, but you can use [win32_gamepad](https://pub.dev/packages/win32_gamepad) for the time being. Win32_ How to use...
>  Is there a specific operating procedure? My controller can only be monitored using the gamepads component, but the window and keyboard cannot handle this issue
Why didn't the developers solve all the questions raised?
> 我也遇到了这个问题。第一个使用这个库是451.41kb的原始文件大小,但在完成任务后,是1.3mb,这显然是不合理的。顺便说一下,它的大小也比原始文件 怎么解决的这个问题呢?
> 看起来像 > > ```dart > enum GamepadButton{ > A(0),B(1),X(2),Y(4); > final int value; > > const GamepadButton(this.value); > } > bool hasFlag(int value, int target) => value & target...
Win10 has been unable to operate in the past two weeks, is this the reason?