Lexi
Lexi
fixes #724 Changes the (double) cast to Convert.ToDouble on each of the arguments to resolve the casting error
When using ThunderKit for setting up unity to mod Kerbal Space Program 2, we consistently run into an out of memory error while trying to import project settings, something necessary...
I built the program under windows 3.1 under PCem and changed the colors to match the original pride flag because I wanted to see how this looked dithered under 3.1.
This moves the recently added `safe_mul_div` macro in `std::time::os` (win32) to `std::math` and then should make it generic for integer types.
`main.c3` ```c3 module minimal_repro; import std::io; interface IntA { } interface IntC : IntA { } fn int main(String[] args) { return 0; } ``` `other.c3` ```c3 module minimal_repro_other; import...
Currently the way to do type declarations for module constants is ```c3 module some_module { CONSTANT }; /* ... */ ``` I think this is suboptimal in at least one...
``` I think this is obviously a bug ```c 1:
Bug: using testing fault syntax incorrectly on the preview version leads to incorrect error messages
When running this code ```c3c int x = 5~; ``` Using `~` in line with the preview fault syntax The compiler generates this error message ``` 1: int max =...