Chase Davis

Results 16 comments of Chase Davis

Maybe try to remove [this line](https://github.com/pmndrs/react-three-next/blob/9789f5782a27c1e43c22ee8e886aec3d54604ac7/src/components/layout/canvas.jsx#L34) and also `domElement={dom.current}` on line 22?

Oh really? I think I have the issue you are talking about [here](https://r3f-gradient.vercel.app). When you drag on the generate button for instance it will orbit the camera. And then [here](https://meshbg-9g84xbt64-chasedavis.vercel.app/),...

Was having a similar problem, ended up changing Outline out for SelectiveBloom from your example @drcmda. It sort of works but there is a little weirdness as not all sides...

I think the behavior is expected, though it's good you have a workaround. Typically it's good practice to mutate the effect itself as opposed to updating it via passing new...

maybe related discussion/cause [here](https://discord.com/channels/740090768164651008/952231094546219111/988533419510235217)

> Was there ever a solution created for this issue? I am running into the same issue within my project. Not to my knowledge. If you use postprocessing directly it's...

Was looking for this today! more inspiration: https://eskimoblood.github.io/rc-knob/

Thanks for getting back to these points quickly. For this one: > Allow the value input field to accept an object of size 1. I am programmatically generating input GUIs...

Also one last feedback, provide a toggle to turn off the "clipboard" icon and functionality! This takes up valuable space and isn't all too relevant in all production GUI's depending...

I was trying to implement Bvh via drei's abstractions and realized that it may not work with a vertex shader driving transformations on the mesh I'm trying to compute bounds...