Charles

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If `display.set_mode` is called twice, the width is set correctly the second time. ```python import pygame pygame.display.init() surface = pygame.display.set_mode((50, 50)) print('surface size =', surface.get_size()) surface = pygame.display.set_mode((50, 50)) print('surface...

I don't think this is currently being worked on, so I'm going to submit a PR.

This is also true for `opacity`. It should probably get the same treatment as `angle`.

Changes for the draw module to accept keyword arguments is being done via #896.