Chris Foulston
Chris Foulston
Any chance of adding an option to "keep cell JSON" or detect if the cell is itself a JSON object? I get this result: ``` { "Gold": { "id": "Gold",...
Would be nice if we could include worksheet titles in the json result. Currently if all worksheets are included in a single json. Each worksheet is an array element. Maybe...
I would like to Hash my objects using an "id" column, but I don't want this "id" column to be part of the json object. E.g: Google Sheet: [ID, Name,...
  
When calling await Await.FixedUpdates(1) inside a while loop. The iterator will not continue until the fixedCount reaches updateCount. ``` using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityAsync; public class TestAsync...
I believe this is because of the commit here: https://github.com/muckSponge/UnityAsync/commit/e01e2dc39084e4b5181dcef98344291ea3d5ddc3#diff-86c1eb8e1ae625825c97d335eaea9712 `if(!Application.isEditor) // DontDestroyOnLoad can not be called in editor mode DontDestroyOnLoad(Instance);` When loading a new scene, the AsyncManager instance is...
I'm not getting the right results from a Punch tween: With these values: start = 0; strength = 1 frequency = 1 damping = 0 I would expect my value...
Hey, just started taking a loot at LitMotion (coming from DOTween). Something I noticed is that you can't control the amplitude or period of elastic easing. Would love to be...