Chris Culhane
Chris Culhane
Currently the blink threshold is hardcoded inside the engine.Engine class, ideally this should be a param passed in so an external user can adjust it. Alternatively, a method could be...
Wasn't quite sure how/where to articulate this, but during my implementation of unit testing and logging I've come across the following issue, which I think I have resolved, its just...
### Description First up, thanks heaps for this library, it has been immensely useful for improving the speed and safety of our application! One feature request - we're trying to...