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Same issue here. @pseudoblau Do you have a workaround for this?

Have you tried separating mouse move and click? Try something like: ```python pydirectinput.move(1751, 827) pydirectinput.click() ```

@ZaoTX Could you please provide a few more details? What game does `ctrl` not work in, but `6` does? What's they action in game you expect?

A few questions, please answer/supply details in the same order. 1. Which game are you working on? 2. What action is bound to `ctrl` (make sure it's `left ctrl` as...

So you are trying to press a combination of keys? As in, press `ctrl` and `6` **together** and not one after the other? Right now, you are pressing `6` and...

@rakxmm Some games require you to use legacy Windows APIs for mouse control in game. I needed to do this for Battlefield 2, for example. Same issue: The usual tools...

I'll look into it over the weekend.

By default, the `move` function moves the cursor to the given coordinates on the screen. Since the screen is only x*y big, you cannot move beyond that. Instead, just set...

Looking at the Plex API, I would actually much rather rewrite the whole thing to use the API to do this. Seems much safer than directly using the database. Plus...

Do UT2003 demo servers just appear in the regular UT2003 server list? You did not change any code, so I'm wondering how exactly you would get the relevant servers.