cesar pachon

Results 17 comments of cesar pachon

I am also interested in this answer.. there is almost no tutorials nor docs about the btKinematicCharacterController and Bullet doc and forums keep saying it has problems. wonder if that...

hi! I develop html5 games with cocos2d (javascript) and I am trying to implement the whole art pipeline in opensource and linux (ubuntu, gimp, inkscape, vim) I really really love...

@ndee85 ok, I started by searching the cocos source code, docs and forums. it looks like dragonbones is not directly supported (not runtime in the source code, neither c++ nor...

@ndee85 @blurymind today I will try to get more information on the real status of the dragonbones-cocos integration. btw, I am right now working with the 3.10 version, not the...

thanks by the effort, @ndee85! but as my actual need is for animations in cocos2d javascript rather tan C++ I can't allocate time for testing the existing dragonbones runtime for...

wow! that's amazing! if only Dragon Bones run on linux it would solve my particular need.. right now I am tied to Spine as their editor runs on linux and...

hi @khalim19 thanks for the quick reply! 1. I didn't found any error.log file inside the export_layers folder. 2. I am not sure about the previous plug-in version, I removed...

I am having the same issue, with master branch of march 7 2016. does the patch need to be applied by hand yet?

thank you for your quick answer!

hello, I am also interested in running LTI in AWS Lambda, I did have experience with running hybrid approach: microservices run locally with express, for local dev environment, and the...