cefoot
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cefoot
That's really sad but makes sense to focus effort. I'm keeping my eye on the WebRTC implementation from Unity ( https://github.com/Unity-Technologies/com.unity.webrtc ) They plan to support arm64 windows(HL2) with release...
@hint1122 can you be more specific? I do not adjust the framerate (at least not that I'm aware of and there is no code calling Application.targetFrameRate) What exactly did help...