Chris Clogg
Chris Clogg
I've also noticed that Lidgren is causing GC Allocs despite pooling/recycling.
> [Our fork](https://github.com/space-wizards/SpaceWizards.Lidgren.Network) should build on .NET Standard 2.1, which should be fine for Unity if you're using a modern version. I can't say I've tested it though since I...
I had this error on Unity 2019.4, and even swapping to old releases of this repo still had it. So far after tinkering I got the error to go away...