cchandel
cchandel
Hi, I'm trying to use a Mapbox vector style that is working fine for a 2D map using Openalyers + ol-maplibre-layer. Using the same json file as style leads to...
Hi, I'm trying to use a 320x480 tft display from [elecrow] (https://www.elecrow.com/wiki/index.php?title=3.5_Inch_480x320_TFT_Display_with_Touch_Screen_for_Raspberry_Pi) connected over SPI with a BluePill (STM32F103) The display remains white and flickers - but I can't see...
Hi, I'm creatng an entity in an asyncworld as below. ``` e = Gaw.NewEntity() e.Add(p, m, t, r, pr, h, i, d, r) Entities[id] = e ``` then deleting the...
Hi, Given all the changes, what is the best method for the following :- 1. Checking game status - running or paused 2. Destroying a world Thanks
Hi, I'm converting older code to the new ECS code. I had a component like so ``` type Position struct { ecs.Component[Position] x float64 y float64 routex []float64 } func...
Hi, 1. Is there a way to stop / pause a world 2. Start and run a second world 3. Do some processing 4. Stop and destroy the second world...
Hi, Trying World.Stop() does not stop the running systems.
Hi, I've setup a world and added 3 Entities with movement component. ``` collection.go:34: collection Add:{"Speed":0.008888888888888889,"Course":145} collection.go:34: collection Add:{"Speed":0.0033333333333333335,"Course":120} collection.go:34: collection Add:{"Speed":0.0033333333333333335,"Course":45} ``` I'm trying to use an Input system...
Hi, I need to stop a running game based on user input. Then, how can I re-start the game? Or destroy the existing world and create a new world ?...