Results 10 comments of Kobold

I got footage of the desync. Footage from RPCS3, playing with PS3 player Our coordinate system is based on the dots on the side of the pool table; vertical is...

I forgot to mention, bowling suffers from the same desync. Which is weird--it should reset after each player's turn.

> This can happen if the window isn't in focus. It continues to be an issue even after the window is re-focused.

Loco Island's notice board is blank. I suspect it's an HTML link, so I'll leave a link to the issue in case you want to merge them. https://github.com/DestinationHome/Destination-Home-Online/issues/240

If you relog, the automobiles render correctly. However, if you press f3+b, you can see that most are spawning without some or all of their associated hitbox entities.

I'm noticing it's impossible to remove an item from a deployer if it matches the deployer's filter. The only way to purge it is to get it to place the...

This applies to all mechanisms that do something when moving. The issue is the drill attempts to cast one ray for every meter the contraption moves, and it moves less...

That is technically impressive, and looney-toons-esque. It looks to me like the crossing gate to the left of your track overlapped with the train's glue and rotated the train with...

This is simply because of the spacing of the "big" notches, and the fact that it can't be 0.

This is still an issue in 1.21.1 Neoforge.