Neos7

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Did you init submodules?

I guess this should be all you have to do before opening the solution ```cmd git clone https://github.com/Aminator/DirectX12GameEngine --recursive cd DirectX12GameEngine cd Gltf\GltfGenerator dotnet build cd ..\GltfLoader dotnet build ```

Oh I guess it's because of this https://github.com/Aminator/DirectX12GameEngine/commit/54e7b42152d5b3d9252022815aa9d89203df23d9 it now uses new Source Generator @Aminator

The pre-release gets updated each time a new artifact is available from development branch, so be sure to be on the latest pre-release (actually getting it directly from appveyor will...

Sure don't worry about that. Also if you can, you could use the exposed commands to compare local values and decorators on the vehicle on both clients

Use the [commands](https://github.com/carmineos/fivem-vstancer#client-commands) from console/chat

Latest one created right after you joined such server which uses vstancer

This seems one of the things that should be handled by the fivem API themselves, the extra-natives to edit handling might require a check and/or more documentation