bugbountyguy
bugbountyguy
Just a quick little thing to help with the quick tags. I found them super useful, but while adding tags, we noticed that 5 was always 1 or 2 too-short...
Hi, I noticed the new MP builds coming in to get GodotSteam working with the existing RPC Multiplayer Peer and Synchronizer types. I was wondering, is the work being done...
### ⚠️ This issue respects the following points: ⚠️ - [X] This is a _single_ **bug**, not a question or a configuration/webserver/proxy issue. - [X] This is not a bug...
I originally posted this over in GodotSteam project, but the more I mess with this, the more I'm sure it's related to this instead of GodotSteam. If it does turn...
**Which demo project is affected:** gui_in_3d **OS/device including version:** Linux, Godot v4.2.2 **Issue description:** When you click on the drop down and select an item, it looks like it works...
**Describe the bug** When I get the lobby chat update, and the player is leaving the lobby, I'm manually calling `peer.disconnect_peer`, as I want the player to be removed from...