museyoucoulduse
museyoucoulduse
I have the following hang up... First it throw an error with descriptive message about logs and some transfer of them back to GitHub Action but I can't redo that,...
I can confirm that on recent (silicon) MacBook (hardware) problem somewhat is still there. I could not make the terminal work for me, but the Godot editor hang forever when...
OK. tell me, please, `which scene from the example folder to run`?, I could help you with that... Can you please, also tell me how to run `Godot with YAT...
# First things first 1. YAT __works__ in the `MainMenu.tscn` example. 2. Hangs forever on Godot quit, here's the crash report - ``` ------------------------------------- Translated Report (Full Report Below) -------------------------------------...
I get the logs on quit: ``` /Applications/Godot_mono.app/Contents/MacOS/Godot -d debug Terminal-Yat/project.godot >> yat.logs ERROR: Condition "!EditorSettings::get_singleton() || !EditorSettings::get_singleton()->has_setting(p_setting)" is true. Returning: Variant() at: _EDITOR_GET (editor/editor_settings.cpp:1144) ERROR: FATAL: Condition "!rc_owner" is...
I'm walking the cat, so I just ask - how to run this pull request? When I'm back I can check with AI assistant, but maybe you have a minute...
> Unfortunately no, the Godot Engine editor still hang forever on quit. # Here's macOS debug on exit ```------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: Godot [59014] Path: /Applications/Godot_mono.app/Contents/MacOS/Godot...
@MASSHUU12 Areyou from Polska 🇵🇱?
1. To downgrade on Fedora 40: ```shell sudo dnf downgrade mesa-vulkan-drivers ``` The version I get is `24.0.5-1` and window no more repaint. 2. Unfortunately, _after system update_, back to...