Brandon Stillitano
Brandon Stillitano
Sure I’m using Xcode 12.2 & Installing via SPM. Building for physical devices works fine however I only receive a build failure when building for simulator devices. I use multiple...
PR Created here https://github.com/jaredrummler/MaterialSpinner/pull/118
Still an issue
Can confirm @saagarjha method is working however I will monitor over the coming days as the issue seems to come and go in the past as I restart my computer....
This would not be a valid requirement on this library, the library provides access to pausing and resuming functions that would be triggered by a gesture on your ViewController.
@Jawnnypoo thanks for the suggestion as well as taking the time to comment and help. I’ll give this a shot this evening and let you know how I go and...
@Jawnnypoo so I've mucked around with this and it hasn't resolved the issue. I did ``` AsyncTask.execute { ParseUser.getCurrentUser().saveInBackground() } ``` I still end up with the same results. After...
@ramiro-ciocca you may be onto something with that, alot of my objects are complex with pointers to different objects. This shouldn't have to be worked-around on the server side though....
@ramiro-ciocca I've changed my init call so that it does not enable the LDS and it would appear that this does fix the issue. I am fine to keep using...
I can confirm that the traversal is also happening on my end. I think a cascade type value should be defaulted to false. If I am calling save on an...