bsolar17
bsolar17
I also have this issue and I thought it was due to how BufLeave is supposed to work as the [documentation](https://neovim.io/doc/user/autocmd.html) states the following: > Before leaving to another buffer....
Can confirm this, likely caused by https://github.com/Tercioo/World-Quest-Tracker/blob/778cfba35566707c44493931f2daa34bbb86be22/WorldQuestTracker.lua#L1244
I tested the artifact for Sonoma provided in PR #13651 and I can confirm it fixes the issue.
As far as I can see this is still an issue. Since HiDPI displays are very widespread nowadays, is there a chance for this to get fixed?
@streetpea, there is [this list](https://playstation.fandom.com/wiki/List_of_PlayStation_4_games_with_keyboard_and_mouse_support) available for PS4 games, not sure how much up-to-date, but note that I don't think you even need a game at all to test this:...
This is more a question about Lazy IMHO, but you should be able to define dependencies between plugins e.g. like this: ``` return { { "nvim-java/nvim-java", opts = {}, },...
I think I'm encountering a similar issue on MacOS on a MacBook Pro with 120Hz monitor. The issue is very apparent when using Vulkan, but not with libmpv. With this...
@Akemi, I tried with both options but they did not improve the jerkiness.