Bruno Calado
Bruno Calado
> To help us understand more, can you share the exported console log with what these warnings and errors are for? I'd like to understand more what is happening given...
yes... but, the best would be to push it into the system.
It's not practical to hover 20 conditions Em qua., 3 de abr. de 2024, 14:04, Joseph ***@***.***> escreveu: > that's a LOT of screen real estate - currently conditions have...
> @brunocalado is there an issue with the module you're using in the screenshot? I'm not sure I want to add this to CUB at this time It adds unecessary...
Is it possible to auto aplly the condition when a char receives damage?
> Hey @brunocalado. Is this enhancement always relevant? I could take a look if this is the case. I don't remember anymore. But, it was about combatibility. I'm on v10,...
> Hey @brunocalado Are you ok to make a PR for this? It's already working. The user just have to enable macro manager module and run ```js /*================================ You can...
Hi. Please remove the foundry vtt warning. Replace "compatibleCoreVersion":"0.9.0" by "compatibleCoreVersion":"9". Docs: https://gitlab.com/foundrynet/foundryvtt/-/issues/5635
> This seems to work for me in V11. Is it not working for you? It's working, but we have the warning. 