Lorenzo Gaifas

Results 65 issues of Lorenzo Gaifas

Judging by #920 and #1125, the current idea for a game launcher seems to be a python/Qt, cross-platform implementation. I felt like playing around with PyQt5, so I tried to...

nice new thing ☺
python
launcher

Added kubuntu entries, using the ubuntu ones as a template with minimal modifications. Icons were already present.

#### Runtime Environment - Operating system and version: ArchLinux 5.6.5-arch3-1 - Terminal emulator and version: termite v15 - Python version: 3.8.2 - Ranger version/commit: 1.9.3 - Locale: en_DK.UTF-8 #### Current...

### Checks * [x] I added a descriptive title to this issue * [x] I have searched (google, github) for similar issues and couldn't find anything * [x] I have...

bug V1

Attempt at adding `RangeSlider` to `magicgui` through `superqt`. See also #192. Currently I got the backed connection to work with the magic widget. What's missing is everything magic :) I'm...

This PR tries to streamline interacting with `Texture` objects by improving and adding some guards to the datatype casting/downcasting necessary to update data on the GPU. On current main, setting...

type: bug
component: visuals

*Note that this PR includes #2350 to correctly cast dtypes.* This PR is an attempt at implementing a form of "data source" in vispy. This stems from previous discussions both...

In napari/napari#2213 we noticed an odd behaviour with `Markers`, where their size was varying depending on the camera view direction. I boiled it down to this example: ```py from vispy...

Something break with the buffer stack if one renders the canvas offscreen before ever showing it: ```py from vispy.scene import SceneCanvas c = SceneCanvas() c.render() c.show() ``` ``` [...] File...

Just quickly writing it down so I don't forget: I noticed that clipped volumes sometimes appear in front of things that are supposed to be closer: https://user-images.githubusercontent.com/23482191/164756471-c884b9cc-45c1-4039-a4ff-91adee62349a.mp4 Notice how the...